is a property present in New Adventures. It makes an object unable to move. The object can still change directions.
- prevents movement from any source, including . It does not prevent destruction.
- If an object is and , that object will not turn around, instead completely disabling the move.
- work like while an object is . Note that this is re-checked after every tile moved via push/pull, unlike most movements where it is only checked at the start of the movement stage.
- It doesn't stop other effects of properties that can also create movement; for instance, a still+stop object can still be walked over by a swap object (it just won't move).
Appears in levels[]
Land Of Vehicles
Land Land Land
New Adventures!