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STILL is a property present in New Adventures. It makes an object unable to move. The object can still change directions.

  • STILL prevents movement from any source, including SHIFTFALLSWAPTELESELECT. It does not prevent destruction.
  • If an object is STILL and MOVE, that object will not turn around, instead completely disabling the move.
  • PUSHPULL work like STOP while an object is STILL. Note that this is re-checked after every tile moved via push/pull, unlike most movements where it is only checked at the start of the movement stage.
  • It doesn't stop other effects of properties that can also create movement; for instance, a still+stop object can still be walked over by a swap object (it just won't move).

Appears in levels[]

Land Of Vehicles

Land Land Land

New Adventures!

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